The Dune Weaver
“Scholars have long puzzled over why the ancient Egyptian hieroglyph for “badass” is a combination of magic, scythe, and woman.” – Journal of Archaeology
“Of all the afterlifes, you had to walk into this one. What are you calling yourself these days?” – Mirage to Orion
In 1923, occultist, martial artist and spy Fatima Sabiq, codenamed agent Mirage, pursued the nefarious Professor Price back in time through a gate in the pyramid of Pharaoh Amenemhet the Great.
She assumed, as a magic-wielding time-traveler, she would be the strangest thing in Ancient Egypt. She was not even close. The Nile River Valley of 2000 BC was a nexus of magic, aliens, technology, and living myth beyond the wildest speculations of her time.
She discovered Darkah, the city of assassins under the desert dunes, and was inducted into their mystic society. She learned from a forty-foot Sphinx the martial discipline he called sand-weaving. She hitched a ride on a passing Zhaktari star cruiser, and stole the Scythe of Horus from a one-eyed alien. She slew the mad Pharaoh Eh’zath who called plagues of snakes from the sky. She learned the language of the Merfolk to better parley with the Atlantean ambassador. On ‘Bax’ her flying camel, she led the Panther People to victory over the slave caravans of the ram-headed god Khnum.
In Valhalla, she is at home amongst the strange collection of characters who battle in the highest ranks of the Great Tournament. She has been surprised to find old friends, enemies, and even a target in the halls of glory.