Happy Valhallentine’s Day 2020! – Patch 3.56

Happy Valhallentine’s Day 2020! – Patch 3.56

Be my Valhallentine and celebrate this season with new Skins for Volkov and Kor! The Valhallentine’s Event also features a new Lovestruck 2020 Podium, eleven exclusive Valentine-themed Skins, Lovestruck Colors, and many more limited-time items that can be found in Mallhalla.

Additionally, we’ve updated tournament maps for 1v1 and 2v2, made a balance pass, game improvements, bug fixes, and more!    

To catch the latest Brawlhalla news and content, be sure to follow us on Twitter, Discord, YouTube, Instagram, Twitch, and Facebook!

It’s the season of love, so let’s take a moment to think of the ones we cherish most! Sure, there might be some accidental knockouts in 2v2 and Brawldown, but in the end, we remember this well said poem from our prior celebrations –

See the list below for all the Valhallentine treats:

Skins

  • Red Romance Volkov – “He’d love to have you for dinner…”
  • Cho-Kor-Late – “With a cherry on top!”
  • Secret Admirer Zariel – “Would you be my Valentine?”
  • Lovelaced Ada – “This sweet romance will leave you hurting.”
  • Heartbreaker Barraza – “Giving love a bad name.”
  • Suitor Lucien – “If looks could kill (and they do).”
  • Heart of Hathor Mirage – “No better way to be welcomed to the afterlife.”
  • Demon Bride Hattori – “They say marriage changes you. Bonus: Horrific visage with Hattori’s expressions.”
  • Eternal Love Brynn – “Fall in love with her forever, and ever, and ever.”
  • Classy Roland – “A rose in his teeth, eleven more in his chest hair.”
  • Date Night Nai – “She even likes the same bands you do.”

Podium

  • Lovestruck 2020 Podium – “A mythical creature indeed!’”
    • New exclusive design for this year.
    • Featuring an animated marble Pegasus statue!

Weapon Skin

  • Cupid’s Bow
    • “Shot through the heart!”
    • Exclusive Valhallentine Bow Weapon Skin.

Colors

  • Lovestruck Colors
    • These colors are sure to be a KO with their pink, red, and white colors.
    • Available for every Legend with your hard-earned Gold!

KO Effect

  • XO KO
    • “KO-ed in the name of love. Bonus: Displays your Legend’s face on each Cherub!”
    • An exclusive KO for this romantic event.

Avatars

  • Candy Hearts Avatar
    • An animated Avatar!
    • “Aw you’re sweet! And kind of chalky.”
  • Chocolate Bear’dvar Avatar
    • “Nothing says love like chocolate… and bears.”
    • Purchasable with your hard-earned Gold!

Valhallentine’s will also feature a UI Takeover and +250 Gold per login!

 

 

Who is the platform king? 4 Players face off on a map with 6 platforms. Stay on the red platform to score points. Stun your opponents to keep them from scoring. Watch out, the platform switches around the map! The Player with the most points at the end of 2 minutes wins!

  • 4 Player FFA
  • 2 minutes
  • Stay on the platform to gain points.
  • Most points at the end wins!

  • Find all the Valhallentine items by following the candy hearts in Mallhalla.
  • We’re rapidly rotating through chests. See the in-game timer to know when the next chest will rotate.
  • Check out the new Sales items!

We have improved our esports hub button on the main menu for PS4! 

  • On PS4, you may now click on the esports tile, located on the bottom left, to see the Esports Menu, where you can register, watch tournaments, and check power rankings.
  • The Esports Menu now includes a new landing page with access to our social media and tournaments.

In the interest of including new Maps that have been developed, while still keeping a healthy balance for Map bans in a tournament setting, the 2020 tournament map set has been updated considering competitive player feedback to:

  • 1v1 tournament map pool:
    • Small Brawlhaven, Small Enigma, Small Mammoth Fortress, Small Great Hall, Miami Dome, Apocalypse, Demon Island, and Crystal Temple

  • 2v2 tournament map pool:
    • Small Enigma, Mammoth Fortress, The Great Hall, Shipwreck Falls, Miami Dome, Apocalypse, and Crystal Temple

Based on your feedback, we’ve made some adjustments to the Cannon Update with its effects and balance. You can check out these test features by queuing the Experimental queue or enabling them in Custom Lobby options. 

Please continue to let us know about your experience with this test feature on Twitter and Discord! Check out brawlhalla.com/test-features for more information.

  • Experimental Cannon Effects
    • Adjusted the first blast of Neutral Light and the blast in Down Air to better represent its threat areas. The smoke effects have been replaced with embers to better match the theming of the kit.
  • Experimental Cannon Balance

Experimental Cannon Neutral Light:

Increased Time to Hit from 9 to 10.

 

 

 

Experimental Cannon Side Light:

Increased Cooldown on miss from 10 to 13.

 

 

 

Experimental Cannon Down Air:

Adjusted angle of send of the grounded version upward; Increased Recover time on miss for the aerial version from 0 Fixed/18 Variable to 2 Fixed/18 Variable; Increased Cooldown time on hit for the aerial hit from 12 to 14; Decreased Cooldown time on hit for the grounded version from 12 to 9; Slightly Decreased maximum vertical & horizontal threat coverage of grounded hit.

 

This round of balance adjustments is focused on enhancing several attacks that require notable precision to maximize their reward, while increasing the risk of other wider attacks.

Axe

The Axe Neutral Light now has less time between its swings, bolstering its ability to capitalize on dodge punishes while reining in its team setup potential. We have also increased the Recover time on two of its widest attacks, the grounded Down Air and the Ground Pound, to better fit their sizable threat coverage.

  • Axe Neutral Light: Decreased time between the first and second hit from 22 to 20.
  • Axe Down Air: Increased total Recover time on miss for the grounded version from 4 Fixed/6 Variable to 8 Fixed/6 Variable; Increased total Recover time on hit from 4 Fixed/5 Variable to 6 Fixed/5 Variable.
  • Axe Ground Pound: Increased Recover time of the aerial version from 3 Fixed/12 Variable to 5 Fixed/12 Variable.

Bow

We have increased the Stun of the Bow Down Light, allowing for greater variety in combo follow-ups across most Dexterity values.

  • Bow Down Light: Increased Stun from 23 to 24.

Katar

The setup location of the Katars Neutral Light has been adjusted for improved reliability in follow-ups, especially when the opponent’s dodge is on cooldown.

  • Katar Neutral Light: Improved consistency of setup location and adjusted setup location to be closer to the user horizontally.

Rocket Lance

The Rocket Lance Recovery now has slightly longer Minimum Charge time to better match its priority and force. For this reason, the exhausted Recovery has also received an increase in Time to Hit.

  • Rocket Lance Recovery: Increased Minimum Charge time from 10 to 11; Increased Time to Hit of the exhausted version from 6 to 9.

Ada

Ada’s Neutral Blasters has received an increase in Force to bring its reward more in line with its required precision.

 

  • Ada Neutral Blasters: Increased Force from 50 Fixed/49 Variable to 60 Fixed/51 Variable.

Cassidy

Cassidy’s Neutral Blasters has received slightly increased Damage for better reward as an anti-air.

 

  • Cassidy Neutral Blasters: Increased Damage from 22 to 23.

Hattori

Hattori’s Neutral Sword now has greater Force to better suit its anti-air and edgeguarding nature, while Hattori’s Down Spear can more readily score on-stage knockouts with increased Force and more horizontal knockback.

  • Hattori Neutral Sword: Increased Force from 58 Fixed/52 Variable to 58 Fixed/54 Variable.
  • Hattori Down Spear: Increased Force from 55 Fixed/52 Variable to 55 Fixed/54 Variable; Angle of knockback is now slightly more horizontal.

Thor

Thor’s Side Hammer and Neutral Orb have proven too quick for their potential reward, so we have increased their risk in the form of greater Recover time. Thor’s Side Hammer has also received greater Minimum Charge time, affording players a better chance to dodge or interrupt this attack.

  • Thor Side Hammer: Increased Minimum Charge time from 8 to 10; Increased Recover time on miss from 19 to 21.
  • Thor Neutral Orb: Increased Recover time from 20 to 23.

User Experience

  • Improved bot navigation on a few Maps: Demon Island, Big Miami Dome, Apocalypse, Tree Fort, and Crystal Temple.

User Interface

  • Fixed a crash that can occur when entering or exiting the Main Menu controls screen.

Gameplay

  • Gauntlets Side Light: Fixed a case where the target could be dropped before the final hit (Credit: Remmy).
  • Volkov Neutral Scythe: Fixed a case where the target could be dropped before the final hit (Credit: Ethan).

Animation

  • Fixed a bug that would cause animated Skins to stop playing when picking up a Gadget.

The new Legend rotation for this week includes: Queen Nai, Sentinel, Wu Shang, Vector, Barraza, Fait, Diana, and Sidra.

  • Queen Nai – With each victory nourishing the gods of her people, Queen Nai has come wielding Katars, Spear, and her powerful sorcery.
  • Sentinel – The first and greatest costumed superhero in America has come to Asgard, finding those who need protecting and vanquishing injustice with his Katars and Grappling Hammer.
  • Wu Shang – Using the way of peace, discipline and martial arts, he takes down his foes with Spear and Gauntlets!
  • Vector – Transforming into a jet with his Rocket Lance and wielding his Bow to fight, Vector travels through time and space to battle crime!
  • Barraza – A feared man in the wastelands with his Blasters and Axe, Barraza is the ultimate survivor and will do what it takes to be at the top in Valhalla.
  • Fait – Speaking to the stars and using glimpses of the future, Fait battles for good with her Scythe and Orb!
  • Diana – Commander of the Order’s hunters, she uses her Bow and Blasters to slay countless beasts and monsters.
  • Sidra – The Corsair Queen, known for her legendary and fearless raids, is prepared to fight with her Sword and Cannon!

Legend splash