
Patch 9.07 Balance Preview
Patch 9.07 Balance Preview
Here is all that you can expect to see in regards to balance in Patch 9.07 on May 14th.
Chakram
Chakram Fused Down Light:
- Increased total Recover time on miss from 11 Fixed/10 Variable to 15 Fixed/14 Variable.
Chakram Split Neutral Air:
- Decreased final Stun from a range of 23~19 to a range of 16~12.
Chakram Fused Down Air:
- Slightly decreased the amount of allowed acceleration in the backwards direction
- Descends to the ground during Recover time on hit and miss for the far grounded version
- Increased total Recover time on hit for the far grounded version from 8 Fixed/7 Variable to 12 Fixed/7 Variable.
Chakram Split Down Air:
- Increased Time to Hit from 12 to 13
- Decreased the amount of allowed acceleration, especially in the backwards direction
- Decreased final Stun of the aerial version from a range of 17~16 to a range of 14~13
- Increased total Recover time on hit for the aerial version from 3 Fixed/11 Variable to 6 Fixed/11 Variable
- Increased total Recover time on hit for the far grounded version from 4 Fixed/11 Variable to 9 Fixed/11 Variable
- Increased total Recover time on miss for the aerial version from 3 Fixed/11 Variable to 11 Fixed/11 Variable
- Increased total Recover time on miss for the far grounded version from 4 Fixed/11 Variable to 10 Fixed/11 Variable
- Increased total Recover time on miss for the close grounded version from 8 Fixed/11 Variable to 10 Fixed/11 Variable.
Chakram Fused Recovery:
- Decreased the amount of allowed acceleration in the backwards direction.
Chakram Split Recovery:
- Increased Time to Hit from 11 to 13
- Significantly reduced the amount of allowed acceleration in the backwards direction
- Greatly reduced travel distance; Significantly decreased threat coverage at the rear of the attack and decreased threat coverage at the other edges of the attack
- Decreased final Stun from 21 to 17
- Increased total Recover time on miss from 5 Fixed/15 Variable to 8 Fixed/15 Variable.
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